Hier’s Crises (campaign idea)
Here’s one for you DM’s that want a campaign, where your players get to be the rulers, of a bad situation.
Long live the heir, for the king is dead. The previous king was wicked/turbulent, & has left the country in a state of disrepair. With famine becoming common, resources become thin, decadence in bureaucracy turning programs inefficient, & a revolt maybe even revolution starting to brew. However internal troubles are not the only thing the heir has to deal with. A neighboring power wishes to expand its lands & the heir’s kingdom, to powerfull before but an easy target now with all the instability in the country, would make a fine addition to their realm.
With all these troubles, the heir must find a way to sort it out & stay in power, or at the very least keep their head on their shoulders. The players will take the role of ruling the kingdom. One player will directly be the heir of the kingdom, while the rest are either friends/allies of the heir & or just bureaucrat/nobles/great people, of the realm.
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