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Showing posts from January 1, 2020

NPC Bundle 2: Criminals (REVMAPED NPC idea)

REVAMPED Version: Here's one for you DM's That Want Some Crime Commiting Criminals! 1: A elf who has mastered the craft of tax evasion, they travel the world in order to spread this knowledge & to not get caught by fantasy IRS. 2: A team of kobolds who make distractions, in order for one of there members to steal the coin purses of the distracted people. 3: A bridge troll, who loots the travels of their bridge as a "leaving here alive" tax. This is in fact not an actuall tax, & is very much illegal. 4: A wizard criminals mastermind who uses there spells in order to commit crimes that would be impossible by regular standards. They are wanted in most countries & for a hearty reward as well. 5: A merfolk pirate, who sinks ships by drilling holes into the bottom of them. After the ships sinks, they take as much as they can carry & sell it off into the black market. You can always tell what stuff they sold, due to the amount of salt water on it....

Inforced survivalism (spell idea)

Here's one for you DM"s that want a spell that will cause enemies to either leave or get stronger. Lvl: 2 Casting Time: Instant Range: 45ft Components: Sight Duration: Till the one affect by it can pass a wisdom save. Spell Description: The caster give's a steally glare at an enemy & that enemy will have to make a wis save. On a fail of that wis save, the character much either continue fighting (confused but stronger) or flee. If they choice to flee, have them gain the terrified condition towards the entire enemy team (at least until they pass the wisdom save). If they choice to fight, they will be unable to tell friend from foe & attack the closest enemies within melee range. There attacks will not act as if they were crit hits (till they can pass the wisdom save)

Tree Juice (food idea)

Here's one for you Dm's who want a bit of fantastical food. Appearance: A red wine looking juice that has an oaky smell. It comes from tapping a tree (like one would do for maple syrup [But comes out like water in a funnel]) Description: This juice, made as a type of anti-draught system within the tree, give's out a nice juicy substance which could be drunken. This liquid provides no natural buffs or debuffs & tastes like a fruiter red wine (without the getting tipsy part). It provides enough nutrients for a liter to provide one day's worth of rations. Attribute: Provides one day's worth of ration per liter -A tree that holds this liquid can hold up to 3 liters max (when it's wet out) & 1 liter minimum (if there is a draught)