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Showing posts from January 22, 2019

Potion of animal speach (potion item)

Here's a potion for you Dm's that want your players to talk to the wildlife with drawbacks Appearance: It's a green potion that has a lot of different animal hair in it. Description: This potion was made by starting druids to try & understand animals quicker. It allows for the user to speak/communicate with animals. It smells of good-berry. Affects: After drinking all of it, it allows for the user to speak any animal language for as long as the potion lasts After drinking all of it, the user is unable to speak common for as long as the potion last Potion's effect lasts three days.

An Arachophile's Box (item idea)

Here's one to give your arachnophobia player characters a scare, & your druid & ranger players glee. This unassuming box can be found anywhere that is inconspicuous where the players shouldn't be looking. When the player opens the box they will be met with the unsightly horror of a batch of spider eggs (if the eggs are ready to hatch or not is up to the DM).

Villain's henchmen (Character Idea)

For you players that want to plat a lawful evil character of any class. The player is the henchman of a greater villain who has sent them out to do evil things (evil thing decided by player) The character can act how ever they want, but when ever the villain wants them to do something they can't refuse.

An offer you can refuse (side quest/encounter idea)

Here's one for you DM's that want to have a trade encounter. The players are approached in there dreams by a trader of the exotic who offers to give them an item in exchange for some of there overall health (hit points)

Owl bear V Gorn (encounter idea)

Here's one for you DM that want your players to witness something amazing. The players are off traveling from one place to another when they notice it. They notice a fight between an Owl bear & a gorn. The fighting is brutal. They seem to over something shiny.

Pearls (Side quest idea)

Here's a side quest for you that want a side quest that will give your players money The players are walking about when thy find a locked case that is guarded with abrbed wire & 3 locks.  They have to find a way to open it. IF they open it they will find that it's full of pearls which may or may not be counterfeit (dm can decided).

I knife missed in the dark (encounter idea)

Here's one for you DM's that want an enemy to start off an encounter in a somewhat funny way. The players will be staying at a place of rest for the night & a bandit will sneak in & try & stab them at night. The only problem is that the bandit will always stab something that isn't a player & or miss a player who is sleeping. The player will wake up & the encounter will start. If the player looks at there sleeping place after the encounter they will notice that the bandit missed the player a absurdly large amount of time.

Bandit tricks (encounter idea)

Here's one for you DM's who want to present a group of bandits as smart The encounter begins with the players just doing there regular thing when the seem something horrifying. They see a man kick a woman off the top of a building. At that point your players will investigate & or try to save the kicked off woman. When they get up to her to investigate they find out that it was not in fact a woman but instead a bag of grain with a big fruit of chose as a head. They will then be ambushed by the bandits who were waiting for someone to fall into that trick.