Fire Rabbits (Enemy idea)
Here's an enemy for you DM's that want possibly hostile wild life an an enemy. This enemy, as it name indicates, is a fire rabbit (Considered both an elemental & a beast). They may not do that much damage, but they move quick & come in vast numbers. This enemy can be found in hotter climates, such as deserts & savannas. Stats: Cr: 1/8 AC: 14 (10 + dex) HP: 6 Str: 6 Dex: 19 Con: 8 Int: 4 Wis: 10 Cha: 6 Movement: 50 Attacks: Bite: |hit bonus -2| Damage roll 1d4 -2 Burning Hands: (refer to https://www.dandwiki.com/wiki/3e_SRD:Burning_Hands & or 5th edition spells list) [Fire Rabbit is considered 1st level for the casting] Attributes: High Temp: All units within 5 feet of the fire rabbit will take 1d4 +1 damadge at the end of there turn.