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Showing posts from April 16, 2019

Mr. Fern (Companion idea)

Here's one for you Dm's that want's a tiny tree companion in your campaign. The players are out adventuring in a forest when they stumble on a meeting between awaken tress. Once the players enter all of the awaken trees look directly at the plyers. After awhile (& with allot of quick glances between the trees) a very tiny awaken tree walks up to the players with a stone that has in carvings on it. The tiny tree will then bring out a chisel & point at the bottom section of the stone. If the players catch the hint & carve their name into it, the tiny awakened tree will shake their hand & fallow them around whenever they are in an area with any type of foliage. If the players attack the trees at any point, they will have to fight the trees in a battle. If the players refuse to carve the stone (& or don't understand), after awhile one of the big trees will grown, get up & then usher them out.

It's A Long Road To Tralipali (Campaign Idea)

Here's one for you DM's that want an adventure to literally be one long journey. The world is at war... except for the small nation of Tralipali. The players due to escalation, general worsening off the overall condition of the citizens, famine, illness, & war now have no other choice than make the trip to Tralipali. But their is only one problem. Tralipali is on the other side of the world & due to the war, all forms of quick travel are broken, deactivated, & or banned by the government till the war ends. They now must make the long treck to Tralipali & have to deal with all the trouble of intercountry travel during war time & just long traveling at all.

The Life Stealing Spear (Weapon Idea)

Here's one for you DM's that want a self-destructive weapon. Appearance: A shinning gold spear with a dark mist around it. It has a small slit on it to insert the users blood into. Description: This Spear, made by one very sadistic & powerful magical weapon forger, Syphons the user's life in order to work. It has been know to slowly drain a person's life till they die, but the damage it can deal to one's enemies is what drives a person to use it to that point. Ability: -Deals 1d4-con damage to the user whenever used. -Reduces users max hp by 2d2+3-con for each battle it is used in. (HP goes back to normal after Three days without using the spear) -Deals 4d8 + STR damage to enemies