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Showing posts from July 29, 2019

Noot Noot *CABOOM* (Event/Trap idea)

Here's one for you Dm's that want an event that will startle your players. The players are out & about when they hear a *noot noot*. If the players go to look at the 'nooting' thing, they will find a tiny construct otter playing a tiny trumpet. It will wander around the players & continue to do this in there direction. It in combat this only moves 10ft per turn. If the players directly interact with this construct otter in anyway, it will give off a much stronger sound * NOOT NOOT * & then precedes to explode which if the players fail a dex save, they will takes 2d4 -dex damage.

Eldritch Suit (Equipment idea)

Here's one for you Dm's who want a living set of armor Appearance:  -Unrevealed: Looks like a general [what form it has chosen], defiantly not fighting armor. -Revealed: A living pulsating mass made of things beyond this realm of existence. It's looking at you suspicious Description: This armor, made by the nature of another realm, is a living breathing entity that has attached itself to the wear & hasn't been forcibly removed. Unlike other armors this isn't classified in any of the weight classes, but is instead more of a hp buffer against actual damage. The user's ac is the base 10 + dex. The eldritch suit chooses what it looks like, but the wearer can set a basic 'group' which it must fallow [possible groups will be stated in attributes]. It is recommended that the wearer of this item has some sort of under clothing bellow it, unless they are ok with having a slimly slithering pulsating skin moving about above their actual skin. ...

Royal Rumble (Encounter idea)

Here's one for you DM's that want to fight with some nobles. The party is out & about in the world, when they come across a small outing by some of the local nobility. The nobility is doing a good old owlbear hunt, & will ask the party if they want to come along to enjoy the fun. If the players agree, they will follow along with the nobles & talks about general life stuff, & harsh economics. After awhile you all will come across an owl bear & one of the nobles will take of it. After that you hear some shuffling behind bushes near by. If the party goes to the owl bear corpse or by the bushes, they will be rushed by 3 - 8 owl bears & a fight will ensue. The party & the nobles will fight the owl bears together & once it's done the nobility will start discussing how you all should spilt the loot.