Posts

Showing posts from April 12, 2019

Let's be Kings (campaign idea)

Here's one for you Dm's that want a campaign focused on ruling. (This one is recommended for Dm's who are better at micromanagement & multitasking) The players are all rulers of many different realms. Each of them came into rulership though their own means & rule in their own unique ways (How they do it is up to both the Players & the DM) . But when a crisis affect them that could spell doom for their collective nations, what will they do in order to keep their nations safe. --------------------------------------------------------------------------------------------------------------------------- Types of Crisis War: War, good old war. We all know what it's good for... destabilizing nations, causing stress against the economy, & also the threat of very burly people coming into your land & just destroy & stealing your fancy things. Devine Mandate: The Gods has proclaimed that you, yes you will be the one & only one to decided the futu...

The Banditier (character idea)

Here's one for you players that wishes to player a bandit (Rouge Recommended) The player is a bandit, they have been a bandit for a good portion for their life. But now the have the urge for adventure, but what drives that urge? Is it greed, since you can never get enough gold. Is it that rush of adrenalin that you get with every near death blow you've faced. Is it for another satisfying bird flipped off at the cops, cause they could always deserve another one. Whatever it is, you plan to go adventuring & use your banditing ways to help.

Spiked Armor (equipment idea)

Here's one for You Dm's that want some lethal armor Appearance: Heavy armor that has had spikes welded onto many portions of it. Description: This armor, which has been claimed to have been made by a verity of people, has a lot of seemingly unnecessary spikes on it, which slows the user down. How ever these spikes do provide an advantage tot eh wearer, making it so the can harm enemies via ramming into them & by giving them improved intimidation. Attributes: Decreases speed by 10 Ramming into an enemy using one of the spikes on this armor will do 2d4 Piercing damage. Gives the user proficiency in intimidation