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Showing posts from March 14, 2019

A Cup of Java (sidequest idea)

Here's one for you DM's that just want a non-combative side quest that can show off an area of the world. The players are in whatever hub they sleep in during the morning & find a very tired hub workers. The hub worker (if the the players get close enough) will ask them to get them a cup of coffee. If the players accept they will have to go around & try & find a place to buy coffee (can be used to help build the hub area's lore & or show them important buildings). Once they get the coffee & bring it back the hub worker will give them x amount of gold (about just above what the coffee would cost)

The Platinum Coast (location idea)

Here's one for you DM's that just want a chill coastal area. Appearance: A coast line that shimmers like flakes of silver shards that has a couple dozen of beach homes spread about it. Backstory: This beautiful coast line has often been claimed to be made of silver shards (Which it isn't, to the disappointed of miners), has seen a boom in the tourism industry due to it's beauty. The permeant homes that are located there are owned by either rich people, or someone from a long lifespan species (due to them just saving up money for a long time). Possible Traps/Obstacles : Glass in the sand, random holes Possible enemies: Carbs, hulking crabs.

Moon Drop (campaign idea)

Here's one for you DM's that want an impending apocalypse theme for your campaign The world is coming to an end. The moon is falling out of the sky & is going to hit the planet in a couple of months & the people who could stop it, are not stopping it. With this cataclysmic event coming, how do the people react, how do the ones with the 'bright ideas' on how to fix this, or survive though it attempt to. All that is curtain  is that if no effort is made to either preserve life once it hits, or prevent it from hitting, the all hope of survival on this planet will be lost.