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Showing posts from February 13, 2019

Junta's Little Problem (Side quest)

Here's one for you DM's that want a little civil unrest action. The players are doing stuff on the ocean, when they get informed that a small island nation's leader is hiring any adventure willing to help put down potential rebels in there country (reason for the rebels is up to the dm). If the players go to said island, they will be informed that the rebels are also looking to hire. The player will soon have to decided if they support the rebels, the junta & or if they are going to stay out of it. (It is recommended that the junta will pay them more for the help, but they are in the morally wrong)

Small Celebration (event/side quest) [100th idea post special]

Here's one for you DM's that want the players to help manage an event. The players are lazing about when they notices two people failing to set up a party (how they fail is up to DM). If the players go over there & offer there help with the party they will be given a small last of tasks to complete (DM decides what tasks) After they complete the tasks they will be invited to join the celebration (what there celebrating is up to the DM)

Debt Collectors (side quest)

Here's one for you DM's that want the players to feel bad (unless there evil in which case they would feel good) The plays find an ad/flyer stating that a local bank is in need for some extra debt collectors for a short time. If the players decided to take up the offer by the ad they will have to go to the local bank to figure out who they are to collect debts from. After that they will have to collect debts from five people. (Dm can chose the attitudes of these 5 people, recommended one is a rich bastard & another be a very poor person).