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Showing posts from May 21, 2019

Many Headed Phoenix (Enemy idea)

Here's one for you DM's that want some nifty Phoenixes. Phoenixes live die & get reborn. However whenever two phoenix's die next to each other, when they come back to life, they will be combined into one phoenix with multiple heads. They will be stuck at a smaller size, but tend to be smarter & wiser than most other phoenixes. Sometime, though rare, people can find an elusive five headed phoenix, which is the most amount of heads one of these things can hold. Stats Cr: 3 - 8 AC: 14 + dex mod HP: 35 + (Con mod x 3) Str: 12  Dex: 14 (-2 per head above 2 ) Con:  12 (+2 per head above 2) Int:14 (+3 per head above 2) Wis: 14 (+3 per head above 2) Cha: 12 (+2 per head above 2) Movement: 40ft, Can fly Immunities: Fire Sense: Dark vision (60ft) Language: Can understand commo...

War Of Independence (World event idea)

Here's one for you Dm's that want an empire beginning to shatter as a world event. The world is at the age of either conquest or colonization & the people of the affect land sure aren't happy about that. So over the course of the game, people located in these lands will become more & more discontent with their governments & soon enough mass unrest will be common, & revolution/a civil war will be nearly guaranteed. This can lead to the players getting requests from both sides to sabotage the others before the inevitable war happens.

Crystal Prisoner (Sidequest idea)

Here’s one for you DM’s that wants some good old saving a trapped person quest. The player are exploring a cave that they found in the ground. As they explore around they see nothing of interest, but as they get deeper into the cave they start to see crystal structures line the ceilings,  & then later on they see it covers the walls, & as they approach a weird room they see it cover the floor. When they enter the odd room they will see that there is a giant floating crystal in the middle of it that holds… something. It’s shape is humanoid but they won’t be able to quite tell what it is. The players will now have, to decide if letting this ‘thing’ free of the crystal is a good idea, & if they decided that it is, then find a way to free this person from the crystal.