Posts

Showing posts from August 12, 2019

Baestril's Book Of Enemies (item Idea)

Here's one for you DM's that want your player to be able to see monster stats! Appearance: A book with a dark velvet glow around it. The pages also emanate a glow, being a white bright one. On the front of the book are some celestial looking letters (if the player can read celestial it will read "Baestrill's Book Of Enemies") Description: This book, made by the good god of knowledge [Baestril], hold all information about enemies any person may face in this realm (& even from some beyond). The players can spend an action to flip through this book to try & find the enemy that they are fighting & read what it says about them. If the players don't understand celestial they won't be able to read any of the info, unless they make a good intelligence check. Attribute: Allows the user to see the stats of the monster they are fighting -Takes A turn to use - If the user can't read celestial, they will have to pass an intelligence check

Blast Armor (equipment idea)

Here's one for you DM's that want a destructible armor that can hit the enemy back! Appearance: A regular looking set of heavy armor, they just seem a little lose fitting. Description: This armor, made by an explosive expert, will explode once the user takes a curtain amount of damage. Once it explodes the user is reduced to the no armor ac (ie 10 + dex). When the armor does explode the player will also take the damage from the explosion (as retribution for the armor taking the damage that the player should have been taking). Attribute: This armor will provide 16 ac & it will personally take the damage that the player is suppose to get. -Once this armor takes 25 points of damage it will explode in a 5x5 square around the player, dealing 3d8 +4 damage to everyone around the player. -Player reverts back to natural ac once the armor explodes

Magitus Session (world event idea)

Here's one for you Dm's that want a magic flu season. Every year, around the last few months of the year, a plague spreads through the land. This plague is a dieses called magitus. Magitus causes a person to have cramps, colds, & if they know magic, the protentional for magical discharge. It should be noted that magitus has a rare chance of killing its host (usually due to the host having a weak immune system). The areas usually effected by magitus are at higher altitudes, usually affect cities that are found on hills! If a sorcerer who has the wild magic gets magitus, there chances of a magical surge increases to about x3s as much (ie  going from a nat 1 to a 1 - 3 being rolled)