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Showing posts from January 29, 2019

Cat Tracking (long side quest idea)

Here's one for you DM's that want a campaign long side quest that the players will get done absentmindedly. The players are asked by a local animal sanctuary that there cat section had been unlocked by a rouge druid. They ask the players to return any they find on there journey. Any cat found & then return earns the player a little bit of money & experience. Implement this by just having one of the cats appear every so often, in places cats really shouldn't be.

Value Changer (event idea)

Here's one for you DM's that want a dickish merchant. The players are trading with a merchant & they want to sell the merchant an item. The merchant says it's x amount. If the players do sell the item to the merchant, the merchant will give them a lesser amount & will hope the players wont notice. After that if the players notice & demand the full payment the merchant will give them back some more of the payment, but it will not be all of the payment. If the players ask one more time (or just beat the shit out of him), he will give them the full payment.

Rain Up (event idea)

Here's one for you DM's who want something weird to happen to the players. The players are walking about when they see a lake. The strange thing is the water from the lake is moving upwards like how rain falls downwards. If the players investigate the will find out this is due to a sky island.