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Showing posts from September 21, 2019

Quick Dual (encounter idea)

Here's one for you DM's that want a quick draw encounter. The players are walking around town, when suddenly one of the players is bumped into. The players will notice that their weapons have been replaced & has been replaced by a crossbow with a bolt primed in it. Once the player notices it, the person who bumped into them will show themselves again & says that if they want there stuff back, they will have to beat them in a quick drawl dual. If the players agree to this dual, have them do a dex check against you. If they win, the thief will fall back wards when hit. They will stand up, drop a bag on the ground [with the players stuff], & then beat a retreat. If the player doesn't agree to the dual, & doesn't want to fight, the thief will give them back 2 of there weapons & leave with the rest. If the player fights the theft, without doing the dual, then they will have a crossbow shootout, between the two.

Master Thief's Style (equipment idea)

Here's one for you DM's that want an entire equipment set, based around a clothing style. --------------------------------------------------------------------------------------------------------------------------- Roguish Hat: Appearance: A red  hat that seems to be a mixture of a top hat & a fedora. It seems to be meant at a lightly forward tipped angle. Ability: When this hat is worn, the wearer gains +2 to deception. --------------------------------------------------------------------------------------------------------------------------- Thief's Cape: Appearance: A red cloak that has seen some use (or has been purposefully shredded up to seem that way. It tends to flow in the wind, even when there isn't any. Ability: When this cape is worn, the wearer gains expertise/proficiency in one dex/charisma skill of there choosing [only works when worn] ---------------------------------------------------------------------------------------------------------...

Thirst Water (food idea)

Here's one for you DM's that want a deadly food item. Appearance: A sparking light blue water, that can be found in swamp lakes  & desert lakes. Description: This water, made from an excess of corrupting materials, makes it so that anyone who drinks it get's thirstier. The thirst water has been a common & very deadly natural phenomenon that many an adventurer has fallen too. If you are in a desert & or a swamp, please don't drink any water that is out in the open, even if it looks to be in a perfect condition [since it had to survive out there somehow]. Attribute: Anyone who drinks from this water, will become thirstier (adding levels of exhaustion are up to the DM)