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Showing posts from August 19, 2019

Necrotic Spike (trap idea)

Here's one for you Dm's that want a trap that deals Necrotic damage. The players are passing by a room when they see that there's a medium sized obelisk spike in the room. On the obelisk that carved in symbols on it. The symbols show a person pricking there finger on the obelisks shop tip & then gold coins fall from the ceiling. If any of the players decided to prick there finger on it, they will not get any gold, instead they will take 1d6 +4 necrotic damage. If the players look around after the fact, they will notice that there is a device in the ceiling that would have dropped gold... it just happens to be empty.

Reputation & Popularity (Game Mechanic idea)

Here's one for you DM's that want a way of tracking how the world see your players. Your players' actions influence a lot in your world, & you need a way to represent it. The Reputation & Popularity tracker, tracks that through find out how people would see them, & as well as how many people who know them. --------------------------------------------------------------------------------------------------------------------------- The Reputation tracker The reputation tracker tracks how the players' actions affect how players view them. A the beginning of the game it will usualy start at 0 [can be higher or lower depending on backstory] & can go down to -10 or up to 10. The tracker will move up & down depending on if the players do something morally right or wrong (in at least the eyes of the in-game society). Doing something morally wrong will cause it to tick downwards. Doing something morally good will cause it to tick upwards. On curtain poin...

Crowned Doggo (event idea)

Here's one for you Dm's that want a royal doggo to make a short appearance in your campaign. The players are wandering around the capital town of the region, doing there daily things. One of them while wandering around will notice that a peculiar dog is following them around. If they look at the dog, the will see that it is a tiny wiener dog that has a crown strapped to it's head & a royal cape tied to flow off it's back. The dog seems very happy & trottles up to lick the player. If the player plays with the dog & or picks it up to take it away (as some players tend to do with cute small thigns), a young noble girl will come wandering out & call for there dog. At this point the dog will attempt to go to them (what happens next is up to the dm).