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Showing posts from February 17, 2019

Spider Silk Weavery (shop idea)

Here's one for you DM's that want a shop that make stuff out of high quality unconventional silk. A skilled weaver has open a show that sells items made of high quality spider silk. The shop has three parts to it. It has the actual shop part, where people come in & buy the item's on display or place a special order for an item the customer wants made. There's the production part of the shop, where the weaving actually happens. Then there's the spider pens, where spiders of all shapes & sizes have there silk harvested to be used as goods for the populace (Dm can decided if these spiders are hostile & decided)

Scarf of the wind (equipment idea)

Here's one for you DM's that want a cool scarf as a piece of equipment your players can have. Appearance: A long red scarf that somehow always flows in the wind, even in places where there wouldn't be wind. Description: This scarf, made by one very magical fashionista, has been imbued by the power of the wind. It allows the user to dodge attacks allot easier than before & to move at accelerated speeds. Attributes: Increases the users' speed by 10 feet. If the user, uses a dex modified armor, the dex amount is times by two If the user, uses an armor not affected by dex, then the scarfs allows the user to add there dex mod to it.

Devilish Dimonds (Side quest)

Here's one for you DM's that want a good old fashion treasure hunt The Players are doing player things around the beach when they find a dying tiefling pirate. The pirate pleads with the players to find his treasures before 'they' find it, the pirate hands the players an encrypted map, then promptly passes out (& or dies). If the players chose to unencrypt & go find the treasure they will have to go on a bit globe trotting in a curtain area of the world (recommended that it's on a place in your world where there isn't that many npcs)