Gangs of War (Campaign aspect)
Here's one for you DM's that want the player have to deal with intercity gang politics The players' hub area in simple terms, is gang infested. The players at many points though there campaign will be heckled, mugged, threatened & bribed by the local gangs. The players can take it as it is & just allow this to happen, OR they can get involved. They can try & either empower one of the gangs to become so powerful that they can't be abused, basically causing peace though one central authority, or they can try to eliminate all the gangs making them a threat to the gangs. --------------------------------------------------------------------------------------------------------------------------- Possible Gang actions: (Stuff the gangs do, every so often, that annoy the players & does more world building) Authority Bribe: A local gang has bribed a guard int he area, that guard will not arrest ANY crime being committed around them for an hour. During this ...