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Showing posts from June 4, 2019

An Expedition Though The 9 Hell (Campaign idea)

Here's one for you DM's that want's an expedition based adventure that goes though the hells. The world has been flourishing under the age of exploration. Nearly the whole world has been mapped, & lavishments of both naval or land exploration is glorified to it's most extreme in the public. Under this age of exploration a couple government around the world wanted to map out the most mysterious place of them all, the nine hells. In this world the nine hells have not been explored in fact what is actually in the nine hells is a closely guarded secret amongst devils. The world actually believes that their is only four layers of hells (one for each of the evil alignments & the last one for the devils to stay & rule in.). The governments decided to choose a crew for this expedition & the players just happen to be part of the upper rung of it. The players have to figure out supplies, route, measure risk & reward to find/figure at a way to get thou...

The Shocker (Weapon idea)

Here's one for you DM's that want a very shocking weapon. Appearance: A long metal rod that has electricity visibly coursing thought it. Description: This rod, made by a magical engineer, not only causes blunt damage, but also shocks who ever touch it/get touched by it without the proper precautions.  For specification purposes, this description would like to note that the *entire rod* is electrified, so unless you a immunityy the lighting damage, you will get shocked if your try  to pick it up with your bare hands. Attributes: If someone is hit by this rod they will take 1d6+str damage & if they are not immune to lighting damage will also take an extra 1d4 - con damage (minimum of 1 damage on that) -Lighting Imbued: Th entire rod is electrified, & touching it without having something that doesn't allow electricity to course thought to the wielder will causes 1d4-con damage.

Cubistic Shadow (Enemy idea)

Here's one for you Dm's that want the shadows to attack. This monster was made when a wizard tried to manipulate the shadow of a being that was beyond this realm of existence. However instead of manipulating the shadow it caused it to come to life & it soon took the form of a cubistic shadow. Cubistic shadows tend to be solitary creatures that find a place to stay in & just nest there till disturbed. When someone disturbs the cubistic shadows home, they will first attempt to scare off that person with a mix of their trade marked Cubistic fire & the breaking of glass. If this does not work, the cubistic shadow will engage them in battle. Stats Cr: 4 AC: 18 HP: 33 Str:  6  Dex: 18 Con: 18 Int:15 Wis:15 Cha: 4 Movement: 20ft (in light). 50ft (in darkness) Immuniti...