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Showing posts from April 21, 2020

Key Knife (Weapon idea)

Here's one for you DM's who want to combine two items into one. Appearance: A small knife, that is in the shape of a false key. The handle is slim & made to be used with the least force possible. Description: This knife, made by a thief, can be used as a part of a lock picking set as well. In circumstances where one would be able to use their proficiency in a burglar kit/lock picking set, this knife can be used instead. Due to it's flimsy nature, it will always break on a nat 1. Attribute: This knife can be used as a lock picking set/ burglar kit -deals 1d4 damadge (like a regular knife) -Always breaks on a nat 1.

Madness Painting (Trap idea)

Here's one for you DM's that want a trap that can be inconspicuously placed into areas where one might not expect! The players are exploring about a mansion, looting a bit here & their. After awhile they will come across a big painting, showing a lady in a black gown holding something that is incomprehensible to any realm of existence. If a person's eye looks at this specific part of the painting, make the do a wisdom save. On a failure they will take 2d12 psychic damage, on a success this is reduced to 1d12 damage. [NOTE: This trap is recommended for players who are past lvl 2]

Mage Hand Handle (Item Idea)

Here's one for you DM's that want to make mage hand offensive. Appearance: A blue glowing handle... it fazes in & out of existence, unless touched by mage hand, inwhich it becomes solid & glows with a great blue & white light. Description: This handle, made by an ethereal wizard, allows mage hand to hold whatever object it is attached to. Please note that the only way to hold this handle is with mage hand, so to install it into an object, you must also use mage hand (along with some nails or something to sauder it onto the  object). Attribute: Allows mage hand to use the object it is attached to (even if it is something that mage hand is specifically said not to use. -Has to be attached onto that object via mage hand -Can't be unattached after attached.