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Showing posts from January 26, 2019

Yoinked (side quest idea)

Here's one for you DM's that want a little pickpocket in your session. The part is doing party thing around town when they all notice that there coin purses are missing. If they go to search for it they will find that a young half-orc child had taken there coin purses & is now actively running away from them (if they didn't try & stealth when searching for him).

Kobold Trade Ship Travel (travel idea)

Here's a way for traveling over the seas that's more interesting than just renting a boat. The players need to get across some form of big water & don't have there own way of doing so. When searching for someone who can ferry them across the only boat that will is a kobold trade ship. They will charge the players a slightly absurd price, unless they have a dragon born in there party in which they will charge little. If they chose to do this they will have a very weird traveling experiencing having t cope around being with the kobolds. The captain of the ship would be a more draconic reptile (I recommend a Pseudodragon, but any smaller weaker dragon should do)

Double Trouble (character idea)

Here's a character for you players that want to play an opposite of someone else. In D&D there's a realm know as the mirror plane. It's a realm that a person get though via mirrors. Once they get in hey have a chance to encounter themselves but this version is of the opposite alignment. Your character would be the mirror version of some person.

Playing Possum (encounter idea)

Here's an encounter for you DM's that want your players to be ambushed The players are traveling when they come across an old battle field where the dead still lay. As they pass though a couple of the dead soldiers get up & begin to make there way towards the party.

Owl Bears on the loose (encounter/side quest)

Here's one for you owl bear enthusiasts The players come into the hub area of your campaign & see that the people are loosing there mind as they run away from 3 wild owl bears who stumbled into the hub. As the players go to stop them they dart off into different directions & will run rampant in the hub till they are stopped.