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Showing posts from November 20, 2019

D&D Ideas Category Poll

D&D Fan Made Ideas Is Now Polling To See What Categories Are Our Viewers' Favorite (So That We Can Bring More Of That Type To You!). To Enter This Poll Just Go To  https://www.strawpoll.me/18973300 & Enter In What You Like. -Sincerely Your Thankful Host     Revolver Camp

Dungeon Race (sidequest idea)

Here's one for you DM's who want a speed oriented side quest! The players are entering a dungeon area, when they come across another adventurer. Apparently the current dungeon they are going through has become some sort of "speed challenge" for local adventures. Who ever has the highest speed at the end of the month, get's a small coin prize. But right now, the adventurer the players' encounter challenges them to a race. Whoever makes it through the rest of the dungeon first, wins half of the other's gold.  If the players agree, the person will immediately start to dash for the end of the dungeon. If the players are able to make it to the dungeon first, the runner will hold up their end of the deal & give them half of the gold (Which will be a very low amount of coins [apparently they've been making the same bet for about a week & has mostly been on a constant losing streak]. If the players keep going through the dungeon & end up with...

Percepters (Equipment idea)

Here's one for you DM's that want an equipment that allows the wearers to see OTHER peoples' views! Appearance: A black rimmed glasses with purple tinted glass. Description: This pair of glasses, made by a magical eye doctor, allows the wearer to see from another person's perspective. To initiative the view perspective mode, you must look at the person directly & then just keen your eyes in on them (please note this works through walls but requires either knowing the person would be their beforehand & or passing a hard perception or investigation check) Attribute: Allows the wear to change their perspective/view to a person they keen in on -Can be used on people who aren't in the room & are behind a wall (Have to know where they are to keen in on them [can use a great perception or investigation roll to get around this])

Whamlet (food idea)

Here's one for you DM"s who just want a dangerous deceptive food item. Appearance: A sub like sandwich with a strange blobby meat in it... Description: This sub, made by a trickster, is made of poisonous spider guts. Eating this "Whamlet" will cause the eater to get sick & to start hallucinating about 30 minutes after consumption. Among those side effects, this food can also cause poison or even acidic damage if a Con save is failed. Attribute: Provides 1 ration -Causes sickness & hallucinations 30 minutes after eating. -Must make a con save (14) to not get poisened [& taking 1d8 poisoned damage], if the save through is botched greatly expect extra acid damage [1d4 acid]