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Showing posts from August 11, 2019

Rushing River Battle (encounter idea)

Here's one for you Dm's that want to have a battle where the players are on the river. The players are having to travel via a small boat/raft down a river, to get to there next destination. As they are doing this the speed of the river starts to increases, till it gets to a rapid pace. After awhile of this, the party will see that in front of them appears to be some Sahuagins. The Sahuagins ready there weapons as the party's raft approaches. Soon enough a battle between them & the players will begin.

A Green Moon Tonight! (World event idea)

Here's one for you DM's that want a weird moon event. Tonight's the night the moon turns green. For the next 12 hours the moon shall resonates a green glowing light. No one knows why this is happening, but all plant life will have all of there stats times by 2 (making them grossly OP). It is advised that no one goes near any plant during this time or they may as well end up dead. The growth & spreading speed of the plants peed up as well, making forest a quick growing hazard for the 12 hours. For areas that don't have hostile plant life, this event will be seen as a blessing or as something beautiful. However, for the places that do have hostile plant-life, this moon may mean the end for them all!

Corrosive Hammer (Weapon idea)

Here's one for you Dm's that want a weapon to fight constructs. Appearance: An Average sized war hammer, it has a weird greenish purple glow on the hitting parts of it. Description: This hammer, made by a person who really, REALLY, hated constructs, allows a person to give acidic damage with there hits. The acidic substance used on it is specifically made to combat constructs, but is still dangerous to a person. Please do not touch the acidic substance yourself as it is still dangerous to the user. Attribute: When A person is hit with this weapon, they will take the typical war hammer damage + 1d6 acidic damage. -If this hits a constructs, change the 1d6 acidic damage to 3d6 damage.