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Showing posts from July 16, 2019

Arsonist's Glove (Equipment idea)

Here's one for you DM's that just want more fires in your campaign. Appearance: A Purple Glove, with a red finger tip on the pointer finger. It's unusually warm for some reason. Description: This Glove, Made by a hag & gifted to an arsonist, allows people to start fires on their finger tips. For one to start said fire on their finger tips, all they have  snap their finger. The fire is quite small, but will only stop if the wear snaps their finger again. Please note that, yes, this does mean it can be on fire even under water. The glove gives fire immunity to the hand that the glove is on. Attribute: - Starts small fire on pointer finger if snapped. -Fire on finger will never stop until snapped again -Provides fire immunity to the hand that has this equipped - Deals 1d4 + dex damage if used as a weapon against an opponent (has a chance to start them on fire & deal an additional 1d4 damage till put out)

Authentic Power-Grape Juice (food idea)

Here's one for you DM's that want a drink that increases damadge. Appearance: A glass full of some sort of purple liquid. It tastes like a mix of watered down wine & grape fruit. On the glass itself it has a piece of paper taped on it that reads "Athenhic". Description: This juice, made by a juicer, makes the user stronger for a short period of time. The drink is on the lower end of 'ok' in it's taste. The effect of the drink only last 3 turns & it can't be stacked. Attribute: -Increase damage output by +3, when drunken -Effect lasts on 3 turns

Soul Cage (enemy idea)

Here's one for you Dm's that want a ghost, but dislike how physical attacks are resistant. This enemy is the soul of a wandering person who got trapped within a cursed cage. The cage is fuled of the soul, so it will eventually run itself out. The cage has no limbs & can only hobble to get around. The cage that trapped it soul was made by an old arch-demon who quite disliked all the wandering souls in their layer of hell, & they thought this would be a clever way of gaining troops & dealing with the souls. Of course if the cursed cage breaks & the soul is depleted it will go to prioritizing attacking those who caused it to be in the cage. Stats Cr: 2 AC: 17 HP: 40 Str: 12 Dex: 6 Con: 20 Int:  8 Wis: 8 ...