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Showing posts from October 22, 2019

Great Graspers (Equipment idea)

Here’s one for you DM’s that want an item that will make your players hold onto the enmore more! Appearance:  A pair of thieving gloves that appear to have some kind of sticky slimy substance. Description: This pair of theivering gloves, made by a mugger, allows a person to hold onto enemies better. Any attempt for a creature to get themselves’ ungrapeled, will take a -3 to their roles Attribute: If the equiper of this glove, grapples an enemy, said enemy gets -3 to all of their ungrappeling rolls

Time Dogs (side quest idea)

Here’s one for you DM’s that want some time traveling Doggie fun! The players are walking around a town, when a house in the town start to glow,  long & loud “NOOOOOOOOOOOOOOOOOOOOO” is heard from the house. If the players go & check it out, they find a person sobbing on the ground. If they ask the person what had happened, they will tell them that a “Time traveling wizard”, had teleported his dogs to different places in the near future. The person asks if the party can help them get the dogs back & offers’ to give the party their dog tracker (which will show where a dog is, in the world, when the players get to the time that the dogs are at). There's going to be a good amount of dogs to collect & the owner will give you a few gold for each (& then a major reward if the party get them all)

Caretakery of Ruins (Shop idea)

Here’s one for you DM’s who want a place for your players to rest up, before going into a dungeon. The caretakery of ruins is a small archeological center (that is currently being used as an inn), located on the outskirts of ruins/dungeons/or just any place that is sufficiently dangerous enough. The inn is quite underfunded (due to a lack of foot traffic), having many squeaky, worn, or out right broken objects. Nonetheless, the owner & what ever little staff their is, try to make the place the best it can be with their little resources & will provide a place for the party to heal & rest before going onto their next location.