Where Evil Grows (Encounter Idea)
Here's one for you DM's that want a plant battle!
The players are traveling across a heavily wooded area. As they travel, every so often they will see a branch or a vine move. As they continue down the path they are traveling, something seems wrong, they continue to go down the same path that they were traving.
Once they notice this & actively try to deviate from the repeating path, they will find themselves in an area full of vines. Soon enough, a bud from which these vines comes from, sticks out from the center, & the vines start to actively whip or grapple the party.
Once this enemy is defeated, the path that the player originally traveled on will no longer loop them about, & or a path out of the wooded area will open. A good loot item for this baddie to drop, would be some type of magical plant/flower or a magical object made of the plant or flower.
The players are traveling across a heavily wooded area. As they travel, every so often they will see a branch or a vine move. As they continue down the path they are traveling, something seems wrong, they continue to go down the same path that they were traving.
Once they notice this & actively try to deviate from the repeating path, they will find themselves in an area full of vines. Soon enough, a bud from which these vines comes from, sticks out from the center, & the vines start to actively whip or grapple the party.
Once this enemy is defeated, the path that the player originally traveled on will no longer loop them about, & or a path out of the wooded area will open. A good loot item for this baddie to drop, would be some type of magical plant/flower or a magical object made of the plant or flower.
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