The Wake-up Wacker (Weapon idea)

Here’s one for you DM’s that want a weapon that is good for night ambushes

Appearance: A medium size iron club that is bat shaped. The club has multiple downwards facing spikes & on it’s tip, has a tpke the protrudes upwards.

Description: This club, made by a bandieterr, is majorly effective against incapacitade/sleeping enemies. It does this, due to the way the spikes are shaped (Being able to graze & cut more on such opponents). That being said, due to it’s dangerous spikes, any natural fails will deal more damage towards the user/allies.

Attribute: Deals 1d6 + str damage

-If target is Incapacited, sleeping, paralized, & or stunned, this weapon will deal 1d8 damage, on top of the original damage

--hitting a target that is,  Incapacited, sleeping, paralized, & or stunned, will relieve them of that alignment.

-Crit fails deal twice as much damage to whoever it hits

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