Soul Cage (enemy idea)
Here's one for you Dm's that want a ghost, but dislike how physical attacks are resistant.
This enemy is the soul of a wandering person who got trapped within a cursed cage. The cage is fuled of the soul, so it will eventually run itself out. The cage has no limbs & can only hobble to get around. The cage that trapped it soul was made by an old arch-demon who quite disliked all the wandering souls in their layer of hell, & they thought this would be a clever way of gaining troops & dealing with the souls. Of course if the cursed cage breaks & the soul is depleted it will go to prioritizing attacking those who caused it to be in the cage.
Stats
Attack:
Slam: | +1 to hit| 1d6 +1
Soul Surge: | +5 to hit| 1d4+5.
Soul Steal: |+5 to hit| 1d6+5, steals hp from enemies (can use once per battle)
This enemy is the soul of a wandering person who got trapped within a cursed cage. The cage is fuled of the soul, so it will eventually run itself out. The cage has no limbs & can only hobble to get around. The cage that trapped it soul was made by an old arch-demon who quite disliked all the wandering souls in their layer of hell, & they thought this would be a clever way of gaining troops & dealing with the souls. Of course if the cursed cage breaks & the soul is depleted it will go to prioritizing attacking those who caused it to be in the cage.
Stats
Cr: 2
AC: 17
HP: 40
Str: 12
Dex: 6
Con: 20
Int: 8
Wis: 8
Cha: 4
Resistant: Cold, Lighting
Weakness: Fire, Acidic
Movement: 15
Attack:
Slam: | +1 to hit| 1d6 +1
Soul Surge: | +5 to hit| 1d4+5.
Soul Steal: |+5 to hit| 1d6+5, steals hp from enemies (can use once per battle)
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