Fire Rabbits (Enemy idea)

Here's an enemy for you DM's that want possibly hostile wild life an an enemy.

This enemy, as it name indicates, is a fire rabbit (Considered both an elemental & a beast). They may not do that much damage, but they move quick & come in vast numbers. This enemy can be found in hotter climates, such as deserts & savannas.

Stats:
Cr: 1/8
AC: 14 (10 + dex)
HP: 6

Str: 6
Dex: 19
Con: 8
Int: 4
Wis: 10
Cha: 6

Movement: 50

Attacks:
Bite: |hit bonus -2| Damage roll 1d4 -2
Burning Hands: (refer to https://www.dandwiki.com/wiki/3e_SRD:Burning_Hands & or 5th edition spells list) [Fire Rabbit is considered 1st level for the casting]

Attributes:
High Temp: All units within 5 feet of the fire rabbit will take 1d4 +1 damadge at the end of there turn.

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