Devilish Dimonds (Side quest)

Here's one for you DM's that want a good old fashion treasure hunt

The Players are doing player things around the beach when they find a dying tiefling pirate. The pirate pleads with the players to find his treasures before 'they' find it, the pirate hands the players an encrypted map, then promptly passes out (& or dies). If the players chose to unencrypt & go find the treasure they will have to go on a bit globe trotting in a curtain area of the world (recommended that it's on a place in your world where there isn't that many npcs)

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