A Witness (side quest idea)

Here’s one for you DM’s that want a side quest based on tracking someone down.

The players are in their local hub, when they find a crying little child sitting in one of the chairs. If the players go up & ask what they are crying about, the child will say that they witnessed their sibling & parent’s get kidnapped & that when they went to the guards, they were shurgued off as “just a liar”. After that they will ask the party to find who did this & to “bring their family back”.

If they agree there's a multitude of ways the DM can play out this quest. Firstly, it can be made time sensitive, & or stealth sensitive (with what happens from failing either of these being decided by the DM). Nonetheless, if the party find the person who took the kid’s family within the limitations the family will thank them but will have no way to finacle reward them [however the family will let the players stay the night for free, forever {unless circumstances make this possible}]

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