Feats Bundle #3 (feats idea)

Here’s some more feats for you Dm’s that like this kind of things.

1: Improvised master: All improvised weapons gain +2 to hit & to damage.

2: Elemental Handler: All weapons/items that are imbued with an elemental attribute, will giant a +3 on use (+3 to hit as well)

3:Smith’s Nemesis: Has the option to “break weapon” as an action. If the player’s attack hits, the enemy must roll a con save & must beat the players “Con+Pro+8” & on a fail, their weapon will break.

4: Profitier: Gain’s 5% more coins from any & all transactions

5: Fortifier: Can create a defensive struct as an action, this acts as full cover for anyone that uses it

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