Spike Pit ( Trap idea)

Here's one for you DM's that want a simple but effective trap that we've all seen before.

The players are walking across an open ancient room. All of the sudden one of the pieces of the stone floor starts to fall apart. f the player/players who caused it try & book it the floor will fall beneath them. The safe way to get across the falling floor is to find a way to attach oneself to the wall or ceiling. If the players are caught when the floor falls they have to make a dex save & one a fail will take 5d4+1 damage.

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