Magnetize (spell idea)

Here's one for you DM's that want some fun with metals.

Lvl 3

Casting time: action 

Range: 120ft

Components: Iron, & anything that can conduct electricity

Duration: 3 turns

Spell Description: This spell makes a person have a magnetic field that draws in metal objects. Any metal object that is within 5ft of the person will magnetize to their body. If any attack done with a metal weapon/projectile is made against this person it will have an advantage to hit. If the person is wearing heavy armor they will have to make str saves & on fails will take 4d6 - str damage.

Backstory: This spell was made because an army general specially ordered a mage to figure out a way to help new recruits to not drop there training swords, & the mage came up with this spell. It became immediately obvious that this could be used for devastating effects against opponents.

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