NPC Bundle 20: Colonists (NPC Idea)
Here's one for you DM's that want some colonists for you colonizes.
1: The colonist's cartographer, who is really good at figuring out coordinates & steering the group in the right direction... their just really bad at drawing maps, five year olds might be able to draw a map better than them.
2: A Farmer, who has been along this colonization ride since the beginning, that is very sick of all these colonial ventures which either wither out & fail, or barley succeeded & would rather go home at this point.
3: The head conquistador, who is both very adventurous & curious, & very cowardly when dealing with new situations.
4: A Colonist Merchant, who is very convinced that all this new stuff that they are finding has allot more purpose & power than it actually does.
5: A Ruler whom has decided that this whole colonialisms business is in their best benefit & has whole heartedly embraced it. They are even planning to move their capital province over seas.
1: The colonist's cartographer, who is really good at figuring out coordinates & steering the group in the right direction... their just really bad at drawing maps, five year olds might be able to draw a map better than them.
2: A Farmer, who has been along this colonization ride since the beginning, that is very sick of all these colonial ventures which either wither out & fail, or barley succeeded & would rather go home at this point.
3: The head conquistador, who is both very adventurous & curious, & very cowardly when dealing with new situations.
4: A Colonist Merchant, who is very convinced that all this new stuff that they are finding has allot more purpose & power than it actually does.
5: A Ruler whom has decided that this whole colonialisms business is in their best benefit & has whole heartedly embraced it. They are even planning to move their capital province over seas.
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