Stuck In the Abyss (Side quest/Encounter idea)
Here's one for you DM's that want a hold-out fight.
The are walking about town when an old person comes up to them. The old person tells them that they want help investigating this old building, that has been suspected of being cursed.
If the players agree the old person will tell them to meet up at the old buildings location at around 10pm at night. If the players come to help the old person will shofar them into the building. When they all get in, the old person will tell them that they have been tricked, & will now be carried of into an abyss by his minions.
His minions are just a two of lesser demos, & if the players beat the crap out of all the less demons the doors will open up again & they can preceded to do whatever they want with the old person.
The are walking about town when an old person comes up to them. The old person tells them that they want help investigating this old building, that has been suspected of being cursed.
If the players agree the old person will tell them to meet up at the old buildings location at around 10pm at night. If the players come to help the old person will shofar them into the building. When they all get in, the old person will tell them that they have been tricked, & will now be carried of into an abyss by his minions.
His minions are just a two of lesser demos, & if the players beat the crap out of all the less demons the doors will open up again & they can preceded to do whatever they want with the old person.
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