The Grand Saints hospital (location idea)
Here's one for you DM's that need a hospital in your campaign.
Appearance: A monolith of a building that seemingly glows though day & night. In the from of the building, multiple flags sway in the wind, each with a symbol of a god on it.
Backstory: A home of healing for those of many faiths. This holy place was made many years ago in order to help heal a shadow plague. After having dealt with the plague, it keep expanding though good management & ambitious doctors of both faith & science.
Possible enemies: Staff members, guards, patients
Possible loot: Potions, rare potions, rare herbs, medical kits, gold.
Appearance: A monolith of a building that seemingly glows though day & night. In the from of the building, multiple flags sway in the wind, each with a symbol of a god on it.
Backstory: A home of healing for those of many faiths. This holy place was made many years ago in order to help heal a shadow plague. After having dealt with the plague, it keep expanding though good management & ambitious doctors of both faith & science.
Possible enemies: Staff members, guards, patients
Possible loot: Potions, rare potions, rare herbs, medical kits, gold.
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