Fungus Fugitives (side quest)

Here's one for you DM's that want a somewhat long running side quest.

The Players are visiting areas of the town when all of a sudden some people start making a ruckus. If the players go to investigate they will find that some fungi have become sentient  & have now grown legs & began to run around. If the players try to find out what happens they will figure out that these fungi came from a trade ship & now the players are requested by local government agents to stop theses fungi before it becomes spore season.


Comments

Popular posts from this blog

Flumph's Guide to Food (treasure idea)

Dryads' Domain (Location Idea)