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Showing posts from January 21, 2020

The Unstable (REVAMPED villain idea)

REVAMPED Version Here's one for you DM's that want a villain that is unpredictable Magic is quite unpredictable, wild magic is even more unpredictable. A person who has been imbued with said magic, would become unpredictable in not only magical ability, but also in body & mind. Meet the unstable, who is those said things, that being said their are many different forms of unpredictability. ------------------------------------------------------------------------------------------------------------------------ Unstable Archetypes: The Flow: This force of magic instability, just goes along with the flow. This is the truest form of unpredictability, as this form has complety given up attempting to be it's own entity & has allowed for the magic to do as it pleases. The Monstrosity: This force of magic instability, gave up their body to save the mind. The power of wild magic was too much for this villain & they had to choose one part of them to save while the...

Turnabout Table Turret (trap idea)

Here's one for you DM's that want a trap that is active, till destroyed. The players are going through a circular shaped room where their are exists in each of the cardinal directions. If any of them walk near the center of the room, they will start to hear a weird crank like sound. Soon enough a mechanical device with a crossbow on the top comes out of the celling & aims at the closest player. Make the player roll a dex check & if they get a 14 or slower they will get hit by an arrow. This device will continue to search & aim for whoever is closest to it every other turn & will not be able to hit anyone who is out of the room. The device has roughly 25 arrows in it & can take about 10 damage before breaking. If it is unable to sense anyone after three hours it will retract back into the celling.

Anniversery Animosity (side quest idea) [1 Year Anniversery ]

Here’s one for you DM’s who want to have a side quest, based around a collectathon. One year ago, a group of adventures had finished their life of adventuring, having become legends & ideals. Sadly though their popularity soon went down to near zero after about three months of retirement. In a quest to bring back this popularity, the group's leader has decided to do a yearly anniversary celebrating their many triumphs.  The leader decides to task an up & coming adventuring group, (the players) with bringing together the old gang before the anniversary of their retirement comes up in a month. The leader gives the party a name of people & cities they can be found in & tells them to “just go over to [insert leader name] place on the [insert date]”. Of Course nothing can be simple & if the players actually go to any of these people, they will hold animosity over some thing that happened over the adventure. The party will have to convince them to come, whic...

1 Year Of D&D Fan Made Concepts And Ideas.

It’s Hard To Belive But It Has Offically Now Been A Year Of Running This Blog (Atleast In The Oringal Site It Was On [ie Blogger]). Nonetheless I Thank You All For Being On This Journey With Me & Supporting Me With Your Views & Follows! Here’s To Many More Years Of This Blog Running & To You, My Precious Viewers! Your Forever Thankfull Host -Revolver Camp