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Showing posts from October 7, 2019

Sentient Swords (Equipment idea)

Here’s one for you DM’s that want some chatty weapons. Appearance: Two swords, which are connected by a chain on there hilts. The swords have a visible mouth right below the tip of the sword. Description: These swords, made by a sorcerer who put the souls of two warriors in them, are a bit chatty. Besides the swords ability to talk & all the battle knowledge that they have, they have no other special attributes. The swords seem to have a romantic relationship with each other & tend to flirt with each other Attribute: Has the regular sword stats -Can talk (has vast battle knowledge & can lend it to the players) -Chatting can be heard by anyone.

Birds On A Walk (Event idea)

Here’s one for you DM’s that just want an odd, cute event. The players are walking around a grassy plains area, when the rain starts to come. The rain keeps getting stronger & stronger, to the point where it’s falling like bullets [does not deal damage, but doesn't feel too good on the skin ]. If the players continue forward (& or rest for the night) they will get to see a weird thing happen. Due to the large amount of rain, all the aerial animals now have to walk to there next location. As a result, groups of these avains are now just walking to where they would be flying to. So the party will see groups of crows, seagulls, pigeons, & maybe even habbodrift & harpies.

Ceiling Scuteler (enemy idea)

Here’s one for you DM’s that want an enemy to surprise the party from the ceiling. The ceiling scuttler is a type of crustacean that climbs about the ceiling, in search of food. They are known for eating small bugs found on the ceiling for sustenance. That being said, they usually come into conflict with adventures, due to them think ears/tongues are bugs & attempting to pull them out to eat it. They are physically weak compared to most other creatures, but due to there shell, they have a high amount of AC. Stats Cr: 1/12 Hp: 5 (1 + con) Ac: 19  Str: 12 Dex: 4 Con: 18 Wis :4 Int: 1 Cha: 6 Speed: 20 Attribute:  -Strong grasp: All “clasp” attacks that hold onto the enemy, will give a disadvantage to anyone who tries to remove the enemy -wall crawler: movement speed is unaffected by walls or ceilings. Attack: Clasp: | To Hit +1| 1d6 +1 [if it hits, the creature can stay on the enemy & deal 1d4+1 per turn] Bite: | To hit +1| ...