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Showing posts from December 9, 2019

Fey’s Folly (One-shot idea)

Here’s one for you DM’s that honestly want a weird comical oneshot In a small town on the outskirts of a fey enchanted forest, many kids have gone missing. The town hires a group of adventures [the party] to go find the kids. As they search about town, they find that some kids are riding a unicorn & that it just walks off into the local fey woods. If the players follow the unicorn into the woods, they will find that the unicorn will head into a bandit camp, where the bandits will take the children & put them in cages. If the players wait longers, they will find some human traffickers come in & they & the bandits will start to negotiate a price for the kids. If the players are willing to wait longer so that they can follow the traffickers back, they will find the traffickers go back to a building that is obviously magical building, where they will find all the missing kids have been forced into becoming servants for a local minor fey lord. If the players sto...

“How to get nothing done, while doing work” (item idea)

Here’s one for you DM’s that want a book that seems to provide benefits but doesn't. Appearance: A large brown book that has had most of its title obscured, the only words that are visible are “doing work” Description: This book, made by a comedian, provides no advantage to it’s reader. It’s a pretty dry satire that most would not be able to tell, unless told beforehand. Any information in this book is off far enough to where it can’t be used correctly. Attribute: Can be read

Legacy Spear (Weapon idea)

Here’s one for you DM’s that want to have a weapon that was passed down from generations Appearance: A long silver spear with a gold head & a platinum tip, it glows with an unholy aura. Description: This spear, made long ago by it’s first holder, has been passed on for many generations. The spear has seen use throughout history & has once again passed hands from generation to generation no matter what alignment the new holder has. This spear can’t be stolen & can only be exchanged willingly (though if the user dies, it can be taken by anyone) Attribute: Deals 1d8 physical damage + 1d6 necrotic damage + 1 damage per dead previous user. -Can’t be stolen [Void upon death] -If the spear becomes “lost” then it will return to the user in 1d10 days -Can’t be in a “state beyond repair” [ie, in a state where it can’t be remade/reforged with its original parts] --Can be bent, smashed, melted, burnt, acidified, liquified, disabled, discacebled, & ect...