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Showing posts from January 29, 2020

Hearld Hearld & Hearld ( REVAMP Side quest)

REVAMPED Version Here's one for you DM's that want to settle a legal dispute amongst inheritors of a will The players are going about a more well maintained & prestigious area of a larger city, when they start to hear a lot of shouting coming from inside of one of the buildings. If they knock, or just barge in to investigate, they will find that it's just a legal dispute amongst three people & a lawyer. Before they leave, the people ask if they can be an unbiased party in this dispute. If they agree they will get to hear a quite interesting story. Apparently, this wealthy farm owner, named Hearld has died recently due to health complications, & has left his estate to another person named Hearld. Thiers's just one problem with this, their are three other Hearlds who can reasonably be stated as the one in the will. The lawyer will then tell the party that they want them to vote on which Hearld is the right Hearld, but first each Hearld get's to make ...

Cube Of Ominousness (item idea)

Here’s one for you DM’s that want an out of place object that is harmful to everyone who’s in the room. Appearance: A silver floating cube, that resonates with an erii & ill-boarding aura with a dark mist coming from it’s corners.  Description: This cube, made due to unknown means, causes people to become spokish. This cube, which affects the room that it’s in, causes all saves against a threat to be done at a disadvantage. It also causes whoever says the threat to have it at advantage, however they are also affected by their own threat. Attribute: Causes all threat saves to be done at disadvantage -The range of the cube is the current room it’s in --If it’s not in a room, then it will be 120ft square radius around the cube. -The person who says the threat get’s advantage if they are in the room with the cube --The person who says the threat, if in the room, will have to make a  threat save done at disadvantage against it.

Age Of Constructs (Campaign Idea)

Here’s one for you DM’s who honestly just want a campaign centered around constructs. The world has revolutionized itself in industry & a new fascination has headed this wake. Constructs made of magic & science dot the landscape in ever increasing numbers, as more & more people make constructs for tasks & need. With these constructs, the world is put into a new golden age… However, all is not well. Those who don’t have good intent are making their own constructs for their nefarious means. Some wish to control the world with a mindless army of loyal constructs. Others attempt to find a way to subvert the power in constructs, to make them rebel against their masters or to serve another. However none of these can beat the true mad scientist  whose name & Identity is still unknown, but their actions are known far throughout the lands. This mad scientist believes that organic life has reached its peak & seeks to remedy it by making a construct  tha...