Ghost lost abroud (Side quest idea)
Here's one for you DM's that want's some ghost (cause we all could use more ghost in our lives) The players are in an oldish area of a town, when they stumble upon a ghost. The ghost will attempt to speak to them but unless one of the party member's understands giant, they will have no way of understanding the ghost. If they decided that they want to try & understand the ghost, they can try & find someone who does speak giant. None the less once they understand the ghost they will find that the ghost is lost & wants to get back to their home country, the only problem is that the country they list has been dead for a good five hundred years or so & now the players have to find someway to figure out where it is & how to get the ghost their.