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Showing posts from September 25, 2019

War Games (Side quest idea/campaing)

Here's one for you Dm's that want either a nifty side quest, or a campaign that is based around fake combat. War, war is investable for the time period... so why wait? Let's have ourselves a fake civil war, so that we all can get ready for the real thing! All of us will take some units (How we split them up will be a debate) & once we got that done, let's see which one of us will win. We already got some non-combat spells that we can say are the real thing & I'm sure we would all be fine using sticks instead of swords, axes, hammers, & arrows. [Side quest version] But let's make this a bit more... interesting. How about, who ever comes out on top of this game, get's one weeks worth of pay from every loser that's in it. That should make you all really want to win, after all, that's at least 2 months of pay! Come on, it won't take more than a day or two to do! [Campaign version] But let's make this a bit more... interesting. H...

One Sided Rivalry (campaign aspect)

Here’s one for you DM’s that want to set up a villain that isn’t really that much of a threat. Once upon a time, the party beat the crap out of some people & one of those people was able to escape their wrath. This person swore vengeance against the party,  against a specific player in the party. They now dedicate their lives to stop them. But sadly for them, they are nowhere near the skill level of the party & always seem to be two steps behind. Whenever they appear to try & stop the party, all they really do is just hold them up a bit, get there butt whopped, & then run/teleport away to harass them another day

Giant’s Great War Hammer (weapon Idea)

Here’s one for you DM’s that want a very hard hitting weapon, with strict limitations Appearance: A stupidly large hammer, that’s roughly the size of a long light post. Description: This absurdly large hammer, made by a giant, can cause massive damage… if only you can get help using it. The strength needed to use this hammer correctly is a str of 35 [above the scope of an average human. The best way for one to wield this weapon, is to have two or more people, help swing it (adding third star to get closer/to/above 35) & being able to use it properly. Ability: An absurdly large war hammer that deals 5d10 +6 when used. -Must have a combined str of 35 or above to use without disadvantage. -Must have a combined str of 21 to be able to use it (with disadvantage).