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Showing posts from May 15, 2019

Looter bugs (enemy idea)

Here's one for you DM's that want a loot stealing enemy This Small bug has some nifty pinchers on the front that it uses to drag small shinny objects away to it's underground nest (It does this in order the help attract a mate). It's body is a made up of thick layers of fat, which it uses to make itself to indigestible for other small/medium sized bugs. It has been noted that multiple looter bugs have worked together to get some relatively large loot (the largest loot that they ever taken was a medium sized gem incrusted stone statue of a dog [took 2500+ looter bugs to do]. Some people have trained this bug so that they take the loot back to the owners house instead of it's nest. Please note that if the loot doesn't have 'something shiny' visible on the outside of it, the looter bugs will not take it. Stats Cr: 0 AC: 18  HP: 1 Str: 6 Dex: 18 Con: 20 ...

Rap-tors (Encounter ideas)

Here's one for you DM's that want an honestly weird encounter. The players are walking in a tropical area when all of a sudden they hear music coming from a distance. After awhile they will here the music coming towards them. If the players investigate & or wait awhile, they will be set upon by bard raptor. They player's will have to defend themselves from their viscus rapping mockery.

Morpher’s Suit (equipment idea)

Here’s one for you DM’s that want a suit that can change for every occasion, Appearance: Starts out as white bodysuit that includes shoes, socks, longpants, long sleeved turtleneck, & gloves. Description This suit, made by druids that though it would be cool to transform into animals & be able to wear clothing at this same, allows for the wearer to continue to wear their clothes when they transform into other beings. The suit itself can morph into different types of clothing. Please note that it can transform into armor, but don't actually have the attributes of armor (Ie it does not increase AC like it does), so whenever it is warn the wears AC will be it’s base amount without armor. Attribute: Allows the user to wear clothing if they change shape. -Suit can changes its appearance into anything. -AC is at the base (unarmored) amount. -When taken off, it will return to its base white bodysuit form.