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Showing posts from November 29, 2019

Die Of Many Oddities (Item idea)

Here's one or you DM's who just want a 'not as game breaking' deck of many things that is reusable. Appearance: A red 20 sided die that has a purple tint glow coming from it. When it's rolled, whatever number it lands on either glows gold (if the roll does something good), glows sliver (if it does something that is neutral or weird), or glows bronze (if it does something bad). Description: This die, made by a chaotic god, allows one of 20 things to happen when it's rolled. These rolls can range greatly with usefulness, & helping or hindering the roller so be warned of that before hand. This die can be rolled for a bonus action. Attribute: If rolled does the effect which the die number lands on -Takes bonus action to roll (has to be picked up before used again) -numbers can't leave/be removed from the die (unless using a wish spell or some type of experience magic smithing) List of effect & associated numbers on die 1: Deals roller x2 a...

Contacts interuption (sidequest idea)

Here's one for your DM'S that want a feel good sidequest! The players are going through the country side when they come across an old lady waiting outaide for the mail. When the players walk close to her she will get noticable more alert, but when they pass she will sigh. If the players go back to see what thats all about, appearently her long time, long distances friends hasn't written back to them. She will ask the party to go check on them. & gives an address (which is coincidentally in the city the players were heading to). If the players accept & remeber to check, they will find that the friend has been sending the letters. If the players go back to tell the old lady about this, they will find a tipped over mail cart on the way their way there. Once they get back & communicate it to the lady, she will give them 1 huge apple pie.