Devilish Dimonds (REVAMP Side quest)
REVAMPED Version:
Here's one for you DM's who wants a timed side quest based around finding a treasure!
The players are exploring a coastal area, when they something weird in the distance. They see a beached ship that is on fire, with the ever so enjoyable sound of people dying from being on fire. Once they get closer, they see a tiefling pirate slowly crawl out of the ship & then promptly pass out.
If the players get close & are able to wake up & interrogate the tiefling (& or receive if they got their quick enough) they will be told quite the tale. Apparent the tiefling pirate was the captain of the ship & had bought a magical map that would lead to the secret treasure of a legendary ancient pirate captain. The captain & the crew mutually decided to look for the treasure.
However on their way, they met up with "the guardians of (insert pirate name here) treasure" who promptly use magic to blow their ship away & set it ablaze. After that more tragedy struck & more run ins with these "treasure protector" caused the current predicament. The captain now ask the player to either destroy the map or find the treasure, so that the "treasure protectors" get one last Screw You!
If they agree, they will face off with the "treasures protectors" at least twice (once in the ocean & another time when they get close to the treasure). If they follow the map & find the treasure, they will have to dig for it... & dig... & dig. Eventually they will dig into a small cave with a skeleton pirate captain (it will be the legendary pirate stated before) & their grand butty (which turn out to be some dminds that bring out devilish protectors [ie the "treasure protectors"]!)
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Original Version:
Here’s one for you DM’s that want a good old fashion treasure hunt
The Players are doing player things around the beach when they find a dying tiefling pirate. The pirate pleads with the players to find his treasures before ‘they’ find it, the pirate hands the players an encrypted map, then promptly passes out (& or dies). If the players chose to unencrypt & go find the treasure they will have to go on a bit globe trotting in a curtain area of the world (recommended that it’s on a place in your world where there isn’t that many npcs)
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