NPC Bundle: Odd Duo Adventurers (NPC Idea)

Here’s one for you DM’s who want a pair of NPC adventures for your party to come across.

1: A Necromancer & a Cleric who have gained a strange friendship over medicine & have now going around the world & “Healing all who need to be healed” (They are looking for a mechanic to join them, since mending can only do so much for warforged & machines)

2:  A Storm Giant & a Halfing Biologist, who go about the coastal regions of the world to just figure out what all those nifty coastal & sea creatures are doing.

3: A Rakasha & A Terminus Priest, who gained a friendship in the belief that “Order Is Everything” & now are trying to go around the local region to “persuade” anyone & everyone they can of this point.

4: An Elderly Elf Archaeologist & their Young Ork assistant. They tend to be found on the outside of dungeons (studying it) & like to warn people of possible traps & enemies that can be found in said dungeon

5: A Warforged soldier who is lost in the current world & a kobold druid who is guiding them down the path of the wonderments of nature (These two would be found in  areas that are away from civilization)

6: A Zealot Paladin & their Incubus companion, who are traveling together in the need for “Self improvement & realization of one’s morality against their own nature”

7:  Two dwarves in a trench coat & 3 goblins in a trench coat, who both have become friends with each other for their same style of trenchout, without noticing that they are both just people stacked in a trench coat

8: A Wandering Tiefling Trade & a Free Spirited Nymph companion, who seem to always end up traveling together no matter what effort they make to not have that happen.

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