Dungeon Resting (Game mechanics idea)

Here’s one for you DM’s that want something to happen when your players rest in the dungeon

Players resting in a dungeon is a risky move, & one should be prepared to face dangers if they plan to do so. In the case they do rest in a dungeon, choose one of the list items below to show what danger they may face (rolling a die that is equal to the amount of list items is recommended as well). please note you can & should add items to this list that fit your dungeon

1:  Enemies Common to the dungeon appear to attack!
2: The fire spontaneously goes out
3: The boss/mini-boss of the dungeon stumbles upon the party
4: Nothing happens...
5: A potion is placed just at the edge of the players campground
6: A trail of bronze coins start from the fire & lead off into somewhere else 
7: Something is feeding nearby…
8: A Chest was put into the camp! (most likely a mimic)

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