Dark Matter Being (Enemy idea)
Here’s one for you DM’s that want an enemy that is incorporeal
A dark matter being is a being made of some sort of extra dimenusular material which for simplicity sake has been named dark matter. The dark matter being is naturally incorporeal & has been known to shift from regularly. However all dark matter beings have a natural dark smokiness coming off of itselfs & have dark velvet eyes. Rare forms of this have been known to leave a permanent trail of dark gas on the ground where it walks (can be removed with water)
Stats
Cr: 4
HP: 60
Ac: 17
Str: 12
Dex: 18
Con: 18
Int: 14
Wis: 4
Cha: 4
Movement: 30 feet (can go through objects)
Attribute:
-Incorpell body: can go through objects. Ranged attacks have disadvantage against it.
-Black Matter Trail: [optional]: Leaves a trail of smog behind it, anyone who ends there turn in it takes 1d4+2 damage, anyone who walks past it must make a dex check (on fail there movement will be halved for 3 turns)
Attacks:
-Black matter spew: +4 to hit| damage is 2d6+ 4 [ranged attack]
-Black matter spike: +1 to hit| Damage is 2d12 +1
-Absorption: +1 to hit| damage is 1d6 +1 [will heal an equal amount to the damage given.]
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