Mechanized Ratoid (enemy idea)
Here's one for you dm's that want a pseudo-construct enemy.
The Mechanized Ratiod was once just a regular wererat, until one day a mad engineer decided to do some very nasty things to them. Now they are part construct with there former mind still intact. This has allowed them many great things, with the expense of being weak to every type of elemental. What it lacks in magical immunity it gains in physical force & ability.
Stats
Cr: 3
AC: 18 (-5 ac when detachable armor activates)
Hp: 65
Str: 18 (-4 ac when detachable armor activates)
Dex: 16
Con:20 (-10 ac when detachable armor activates)
Int: 10
Wis: 6
Chr: 4
Weakness: Any elemental attack
Movement: 30ft
Attribute:
-Detachable armor: Allows for the Mechanized ratoid to gain back half of it's lost hp, with a loss in 5 ac, 4 strength, & 10 constitution
Attacks:
- Multi-punch | To hit +str | Damage 4d4 +str
-Gaint Bash | To hit +str | Damage 1d12 +str
- Toss | To hit +dex| Damage [whatever tossed item would do] + 1d4 + dex
The Mechanized Ratiod was once just a regular wererat, until one day a mad engineer decided to do some very nasty things to them. Now they are part construct with there former mind still intact. This has allowed them many great things, with the expense of being weak to every type of elemental. What it lacks in magical immunity it gains in physical force & ability.
Stats
Cr: 3
AC: 18 (-5 ac when detachable armor activates)
Hp: 65
Str: 18 (-4 ac when detachable armor activates)
Dex: 16
Con:20 (-10 ac when detachable armor activates)
Int: 10
Wis: 6
Chr: 4
Weakness: Any elemental attack
Movement: 30ft
Attribute:
-Detachable armor: Allows for the Mechanized ratoid to gain back half of it's lost hp, with a loss in 5 ac, 4 strength, & 10 constitution
Attacks:
- Multi-punch | To hit +str | Damage 4d4 +str
-Gaint Bash | To hit +str | Damage 1d12 +str
- Toss | To hit +dex| Damage [whatever tossed item would do] + 1d4 + dex
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