Ghost Thief (encounter idea)
Here's one for you DM's that want a nifty pocket picker.
The player's are going though a haunted area when they notice a strange figure in the distance. If they go to approach make them roll a perception check with disadvantage. If they fail they don't notice anything & will continue their way to the figure. Once they get to the figure they will find that it's just an odd looking scarecrow in a flowing coat. Around thirty second to two minutes later the dm should state that some of them party embers seems to be lighter than before. If they check they will find some items are gone. At this point they can go back to find out what it was.
If they pass the perception check/go back to check on what took their things, they will notice that a tiny ghost rat is trying to/already has rummage though some of their bags for things. If they go to attack the rat, the figure will burst open with many ghost rats who will rush the party.
The player's are going though a haunted area when they notice a strange figure in the distance. If they go to approach make them roll a perception check with disadvantage. If they fail they don't notice anything & will continue their way to the figure. Once they get to the figure they will find that it's just an odd looking scarecrow in a flowing coat. Around thirty second to two minutes later the dm should state that some of them party embers seems to be lighter than before. If they check they will find some items are gone. At this point they can go back to find out what it was.
If they pass the perception check/go back to check on what took their things, they will notice that a tiny ghost rat is trying to/already has rummage though some of their bags for things. If they go to attack the rat, the figure will burst open with many ghost rats who will rush the party.
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